{"repo":"ahopness/GodotRetro","free":true,"listed":false,"github":"https://github.com/ahopness/GodotRetro","clone":"git clone https://github.com/ahopness/GodotRetro.git","description":"A pack of retro compositor effects and shaders for Godot.","language":"GLSL","stars":782,"topics":["shaders","godot","glsl","retro","shader"],"license":null,"category":"game-templates","readme_excerpt":"Looking for a godot 3.x compatible version? ------ 💜 Ｇｏｄｏｔ Ｒｅｔｒｏ 💜 Ｏｌｄ－ｓｃｈｏｏｌ ｓｈａｄｅｒ ｐａｃｋ Sumary About License Shaders Installation Examples Features Limitations Credits About Godot Retro is a compositor effects and shader pack for godot, with various ports of shades from ShaderToy , Unity and The Book Of Shaders . License Shaders All shaders are licensed under CC0 , with the exeption of the Glitch and the NTSC Basic shaders, that are licensed under MIT . Example Scenes Models , scripts , textures and sounds are all under CC0 . The shrWind shader, used in map 4, is made by Maujoe and it's licensed under MIT . Shaders - CRT Simple - CRT Complex - TV - VHS - VHS Pause - Dithering - Posterization Simple - Posterization Complex - Glitch Simple - Glitch Complex - Grain Simple - Grain Complex - Lens Distortion - Monochrome - Sharpness - Color Correction - PSX (Spatial) Recommendation The shaders looks better when they are combined! Example : This scene uses the following combination : Lens Distortion + Grain + TV And this scene use this combination : Lens Distortion + Sharpness + NTSC - Tip 1 : Sharpness is a must have if using any of the TV , VHS or the NTSC shaders for achieving a more realistic retro effect! - Tip 2 : Lens Distortion and high FOV combined can give a MTV 2000 blumbers aesthetics if used correctly! - Tip 3 : Be careful with Grain ! It can get really messy really easily! - Tip 4 : All of the shaders can go beyond their default range values, just open the shader c","default_branch":null,"files":null,"tree":[],"storefront":"/r/ahopness","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/ahopness/GodotRetro/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}