{"repo":"Yword/Unity-SmoothLineTrail","free":true,"listed":false,"github":"https://github.com/Yword/Unity-SmoothLineTrail","clone":"git clone https://github.com/Yword/Unity-SmoothLineTrail.git","description":"A smooth LineRenderer-based trail for Unity.","language":"ShaderLab","stars":38,"topics":["unity","line","smoothing","trailrenderer"],"license":"MIT","category":"game-templates","readme_excerpt":"Unity Smooth Line Trail A simple Unity component that uses a LineRenderer as a custom trail renderer and applies smoothing using Chaikin’s Algorithm . Default TrailRenderer vs Custom Smooth Line Trail (shown under low frame rate) References - Chaikin’s Algorithm (ObservableHQ) - Math Magician – Path Smoothing with Chaikin","default_branch":null,"files":null,"tree":[],"storefront":"/r/Yword","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Yword/Unity-SmoothLineTrail/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}