{"repo":"XernasDev/Hydrogen","free":true,"listed":false,"github":"https://github.com/XernasDev/Hydrogen","clone":"git clone https://github.com/XernasDev/Hydrogen.git","description":"A full Game Engine in Java from scratch, work in progress","language":"Java","stars":17,"topics":["2d","3d","directx","entity-component-system","from-scratch","game","game-engine","glsl","graphics","graphics-engine"],"license":"AGPL-3.0","category":"game-templates","readme_excerpt":"Hydrogen Hydrogen is a Java-based game engine developed from scratch. The goal is to create a simple to use engine suitable for 2D and 3D game and software development It is using my own graphics library which wraps around opengl named Photon It is a really important project to me because it really encapsulates the kind of programming that I want to do Status This project is a work in progress Features - A lot of things, discover it by yourself ! TODO - Fix framebuffer bug on resize - 2D Getting Started​ Installation You can simply use Jitpack ! Add the following to your pom.xml : License This project is licensed under the GNU Affero General Public License v3.0.​ Author Xernas Dev Feel free to reach out for any questions or collaborations! (Discord: .xernas)","default_branch":null,"files":null,"tree":[],"storefront":"/r/XernasDev","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/XernasDev/Hydrogen/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}