{"repo":"Whinarn/UnityMeshSimplifier","free":true,"listed":false,"github":"https://github.com/Whinarn/UnityMeshSimplifier","clone":"git clone https://github.com/Whinarn/UnityMeshSimplifier.git","description":"Mesh simplification for Unity.","language":"C#","stars":2040,"topics":["unity","mesh-simplification","mesh-decimation","csharp","unity3d","unity3d-plugin"],"license":"MIT","category":"game-templates","readme_excerpt":"UnityMeshSimplifier Mesh simplification for Unity. The project is deeply based on the Fast Quadric Mesh Simplification algorithm, but rewritten entirely in C# and released under the MIT license. Because of the fact that this project is entirely in C# it should work on all platforms that Unity officially supports, as well as both in the editor and at runtime in builds. Up for adoption Hello there! Are you interested in mesh simplification and would like to take this package further? I'm currently looking for someone to take over this repository since I feel like I'm not the right person to do it, nor do I have enough time to spend on it. Or if you'd just like to be a maintainer. Preferably someone with a better knowledge and interest in mesh simplification. If you think that's you or your organization, please open up an issue to start a discussion. Compatibility Because this project is now using Unity packages, you should use a Unity version from 2018.1 and beyond. Although some scripts have been tested and confirmed working as far back as Unity 5.6, it will no longer be officially supported. Unity introduced the package manager in Unity 2017.2, but at a very early state. The code will only (at the time of writing) compile with the .NET Standard 2.0 or .NET 4.X scripting runtime versions. The legacy scripting runtime is no longer supported. Read more about this here. Installation into Unity project You will find different methods of installing this library into your Unity proj","default_branch":null,"files":null,"tree":[],"storefront":"/r/Whinarn","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Whinarn/UnityMeshSimplifier/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}