{"owner":"Wbiu","github":"https://github.com/Wbiu","claimed":false,"inventory":[],"indexed":[{"repo":"Wbiu/Custom-Virtualized-Geometry-Renderer","github":"https://github.com/Wbiu/Custom-Virtualized-Geometry-Renderer","description":"A custom Virtualized Geometry LOD Rendering Engine : cluster-based real-time mesh simplification and LOD streaming system inspired by UE5's Nanite. This engine dynamically switches between multiple Levels of Detail using a virtualized geometry hierarchy, supporting view-dependent streaming and cluster-based simplification.","language":"C++","stars":34,"topics":["custom","game","game-development","game-engine","gamedev","virtualization"],"license":"MIT","category":"game-templates"}],"how_to_buy":"GET /r/Wbiu/<repo> (Accept: application/json) for any listed repo here: tree, README, price and the checkout to pay (x402; rehearse first at its test twin, simulated money). Repos under 'indexed' are free: clone them from GitHub."}