{"repo":"VertexF/Void","free":true,"listed":false,"github":"https://github.com/VertexF/Void","clone":"git clone https://github.com/VertexF/Void.git","description":"a 3D vulkan game engine which is leveraging new graphics techniques to make a game.","language":"C++","stars":78,"topics":["game-development","vulkan","game-engine"],"license":"MIT","category":"game-templates","readme_excerpt":"Screenshot taken on 06/02/26 Void Vulkan 3D driven game engine. This game engine I'm developing is going to support game development on a 3D Platformer. Assets Assets are not included with the game engines source. There isn't a download link for assets either. Eventually I will end up paying for assets or I will work with an artist so I will not be able to distribute the assets that I am using in video, livestream or in a video game. I don't want to set up the expectation to users that I'm giving assets away with the engine source. Project goals The goal of this game engine is to support 3D game engine development while leveraging new and interesting graphics techniques that support modern hardware with Vulkan. This is engine is going to combine all my work I have done throughtout the years when working on other game engines. I development some of this game engine live on YouTube at https://www.youtube.com/@EscPointDev feel free to drop in a see what I'm up to. Physics The physics in this engine is using the Jolt Physics engine https://github.com/jrouwe/JoltPhysics","default_branch":null,"files":null,"tree":[],"storefront":"/r/VertexF","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/VertexF/Void/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}