{"repo":"Unity-Technologies/megacity-metro","free":true,"listed":false,"github":"https://github.com/Unity-Technologies/megacity-metro","clone":"git clone https://github.com/Unity-Technologies/megacity-metro.git","description":"Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.","language":"C#","stars":1163,"topics":["dots","multiplayer","netcode","ugs","samples","services","unity"],"license":null,"category":"game-templates","readme_excerpt":"Contents and Quick Links - Megacity Metro Overview - Megacity Metro Prerequisites - Multiplayer Setup - Add Unity Gaming Services (UGS) - Index of Resources in this Project - Assemblies - Netcode Atrributes - Gameplay Controls - Mouse and Keyboard - Disclaimer - License Megacity Metro Overview Megacity Metro is an action-packed, shooter game based on the original Megacity sample. It leverages the power of Netcode for Entities for an immersive, multiplayer experience that can support 150 players simultaneously. The latest DOTS packages and Unity Gaming Services (UGS) enhances the Megacity Metro user experience. Megacity Metro showcases how to create engaging and immersive multiplayer experiences with a suite of netcode and multiplayer tools, tech, and services. Some important points of this demo are: - Large-scale streaming and rendering with the Entity Component System (ECS for Unity) - 150 players per game session - Server-authoritative gameplay with feature prediction, interpolation, and lag compensation using Netcode for Entities - Unity Gaming Services (UGS) integration for Game Server Hosting, Matchmaking, and Vivox voice chat - Universal Render Pipeline (URP) and Entities Graphics for Rendering - Unity 6: New Rendering Features such as Render Graph and Spatial Temporal Anti-Aliasing (STP) - Cross-platform support for Windows, Mac, Android and iOS \\ Integration through the Multiplayer Services SDK coming soon Gameplay Controls Mouse and Keyboard Input Action ------------","default_branch":null,"files":null,"tree":[],"storefront":"/r/Unity-Technologies","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Unity-Technologies/megacity-metro/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}