{"repo":"TownyAdvanced/SiegeWar","free":true,"listed":false,"github":"https://github.com/TownyAdvanced/SiegeWar","clone":"git clone https://github.com/TownyAdvanced/SiegeWar.git","description":"A war plugin for Towny.","language":"Java","stars":75,"topics":["minecraft","spigot-plugin","bukkit-plugin","towny","war","pvp","geopolitics","townyadvanced-plugins"],"license":null,"category":"game-templates","readme_excerpt":"SiegeWar SiegeWar adds a war system to Towny . Features ⚔️ Sieges: Wars are conducted by means of sieges. A siege occurs when a nation attacks a town. 🤖 Automatic: Sieges are started by players and automatically managed by the plugin. Daily staff management of sieges is not required. 🚩 Geopolitical: Players can \"work out\" their in-game geopolitical ambitions e.g. a nation can, in-principle, capture all the non-capital towns on a server, and/or it can use sieges or the threat of sieges to extract in-game money from enemy towns and nations. ☔ Town Protections: Towns cannot be damaged or stolen-from during sieges. Also, non-capital towns can activate the Peaceful option, making them immune to sieges, but vulnerable to instant subversion (capture). Captured towns remain in the /nation and /alliance chat channels of their home nations, and do not get added to the chat channels of their occupying nations.\" ☔️ Nation Protections: Nation capitals cannot be captured, and if they do get sieged, they receive double the usual post-siege immunity duration. 🕒 Cross-Timezone Support: Each siege consists of 7 hours fighting time, spread over the course of a weekend, which allows nations in different IRL-time-zones to compete against each other. Videos Introduction: The narrator explains some features of SiegeWar, and how the plugin fits into a geopolitical context ( nation building, diplomacy, and war ). Siege on Nefarious, Earthpol, featuring players assembling an army, marching to a Sie","default_branch":null,"files":null,"tree":[],"storefront":"/r/TownyAdvanced","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/TownyAdvanced/SiegeWar/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}