{"repo":"TinTinWinata/hollow-knight-js","free":true,"listed":false,"github":"https://github.com/TinTinWinata/hollow-knight-js","clone":"git clone https://github.com/TinTinWinata/hollow-knight-js.git","description":"🎮 A web-based implementation of Hollow Knight built with vanilla JavaScript and HTML5 Canvas. Features 2D platformer mechanics, boss battles, sprite animations, and atmospheric audio. Created in 2022 without AI assistance.","language":"JavaScript","stars":24,"topics":["2d-platformer","boss-battle","fan-game","game-development","hollow-knight","html5-canvas","indie-game","javascript","sprite-animation","web-game"],"license":null,"category":"game-templates","readme_excerpt":"Hollow Knight JavaScript Game A web-based implementation of Hollow Knight built with vanilla JavaScript, HTML5 Canvas, and modern web technologies. This project recreates the atmospheric 2D platformer experience in the browser. Project Initiated: 2022 Created WITHOUT the use of any Artificial Intelligence 🎮 Game Overview This is a browser-based adaptation of the beloved indie game Hollow Knight. Players control the enigmatic Knight as they explore a vast, ancient kingdom beneath the fading town of Dirtmouth. The game features platforming mechanics, combat systems, boss battles, and atmospheric audio-visual design. ✨ Features Core Gameplay - 2D Platformer Mechanics : Jump, dash, and navigate through challenging environments - Combat System : Attack enemies with your nail, use special abilities like blast attacks - Boss Battles : Face off against formidable foes like the False Knight - Enemy AI : Fight against Crawlids, Booflies, and other creatures - Health System : Manage your health with a visual health bar - Currency System : Collect geo (money) from defeated enemies Technical Features - HTML5 Canvas Rendering : Smooth 60fps gameplay - Sprite Animation : Detailed character and enemy animations - Audio System : Immersive sound effects and background music - Camera System : Dynamic camera following with screen shake effects - Particle Effects : Visual feedback for attacks and environmental effects - Pause System : Full game pause with options menu - Fullscreen Mode : Immersi","default_branch":null,"files":null,"tree":[],"storefront":"/r/TinTinWinata","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/TinTinWinata/hollow-knight-js/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}