{"repo":"TheLsbt/godot_radar_graph","free":true,"listed":false,"github":"https://github.com/TheLsbt/godot_radar_graph","clone":"git clone https://github.com/TheLsbt/godot_radar_graph.git","description":"Create and display a customizable radar graph in Godot.","language":"GDScript","stars":50,"topics":["gdscript","godot-asset-library","godot-engine","godot4-4"],"license":"MIT","category":"game-templates","readme_excerpt":"Godot Radar Graph - Godot Radar Graph is a script that allows you to easily draw Radar Graphs which are highly customizable and also supports animation. See the installation guide to get started. [!NOTE] As of 1.1 the addon follows a normal addon structure so you can no longer reference this addon normally. Replica of the icon created using custom drawing, check out the code. Installation Download the files from the Godot Asset Library or download the latest release. Setting Up A Graph 1. Just search for RadarGraph while adding a node. 2. Setup the graph using is multitude of options. Customize Colors [!IMPORTANT] Due to Godot's Theme limitations all styling will have to be set using the exported properties. - The drawing can be highly customized, from using the array to overridding the existing functions. Checkout the demos. Fonts [!NOTE] All fonts are different! Be sure to use reliable font's to ensure the script works correctly. - Note that fonts also decide the bounding box for it's corrosponding tooltip Customized using colors from the Godot Editor. Animation - All properties in the editor are keyable as well as Tween's. Although using set( ) is supported its still best to use the set item methods. Displaying randomizing the values using a Tween. Check out the code.","default_branch":null,"files":null,"tree":[],"storefront":"/r/TheLsbt","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/TheLsbt/godot_radar_graph/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}