{"repo":"TheArcForge/Hades","free":true,"listed":false,"github":"https://github.com/TheArcForge/Hades","clone":"git clone https://github.com/TheArcForge/Hades.git","description":"Unity-aware AI infrastructure for Claude Code — a knowledge graph + 88 MCP tools that let your AI agent know your project, not just grep its files.","language":"C#","stars":25,"topics":["ai-agent","ai-tools","anthropic","claude","claude-ai","claude-code","code-intelligence","csharp","developer-tools","game-development"],"license":"MIT","category":"ai-agents","readme_excerpt":"Hades In the underworld of your Unity project, nothing is hidden from Hades. And now, nothing is hidden from your AI agent. Hades is Unity-aware AI infrastructure for Claude Code. It builds a queryable knowledge graph of your entire Unity project — every scene, prefab, script, asset, and dependency — so your AI agent knows your project's structure instead of guessing at it. Out of the box you get 90 MCP tools, 22 skills, and 6 commands. Everything runs locally, and everything is version-controllable. One prompt — \"which prefabs and scenes break if I change EnemyAI ?\" Left: stock Claude Code. Right: with Hades. → see the full side-by-side breakdown Stock Claude Code reads 200k tokens of YAML, finds 1 prefab, misses 3 variants, and tells you to add code that breaks them. Hades answers correctly — 4 prefabs, 3 scenes — in 7 tool calls for 27% less cost. That gap is the whole project. Know, don't guess Most AI tools search and predict : they grep for text that looks relevant and let the model infer the rest. The answers are probabilistic — and often wrong in ways you can't see. Hades lets your agent know and analyze . When it asks \"what references PlayerController ,\" it reads a structural fact from the graph, not a guess from scattered snippets. Dependency analysis traces real edges. Ask the same question twice, get the same answer. One graph query replaces a dozen file reads — and the agent never makes you explain your project twice. What Hades gives your AI agent Layer What it ","default_branch":null,"files":null,"tree":[],"storefront":"/r/TheArcForge","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/TheArcForge/Hades/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}