{"repo":"Terasology/DynamicCities","free":true,"listed":false,"github":"https://github.com/Terasology/DynamicCities","clone":"git clone https://github.com/Terasology/DynamicCities.git","description":"Cities that get fancy!","language":"Java","stars":18,"topics":["voxel","game","gamedev","terasology","java","game-development","terasology-module"],"license":null,"category":"game-templates","readme_excerpt":"Dynamic City Generation ======================= Introduces growing cities with distingushiable districts and a population simulation. It supports building generators from cities module and structured template. For a full feature list and a modder guide see the wiki. This techdemo provides a quick overview and some time lapse videos covering the growth cycle of cities. This module originates from the GSOC 2016 Project Citysimulation by CptCrispyCrunchy with Skaldarnar and msteiger as mentors. Images The building icon image was taken from http://www.iconsmind.com (Linkware License)","default_branch":null,"files":null,"tree":[],"storefront":"/r/Terasology","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Terasology/DynamicCities/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}