{"repo":"Tencent/InjectFix","free":true,"listed":false,"github":"https://github.com/Tencent/InjectFix","clone":"git clone https://github.com/Tencent/InjectFix.git","description":"InjectFix is a hot-fix solution library for Unity","language":"C#","stars":2058,"topics":["unity","hot-fix","hotfix","csharp"],"license":null,"category":"game-templates","readme_excerpt":"(English Documents Available) Unity代码逻辑热修复 可用于Unity业务的bug修复，支持Unity全系列，全平台。 几个亮点 直接在Unity工程上修改C#即可更新 老项目无需修改原有代码即可使用 每个游戏一份私有补丁格式，安全更有保障 安装 编译 Window下打开源码包的Source\\VSProj\\build for unity.bat，UNITY HOME变量的值修改为指向本机unity安装目录 运行build for unity.bat 复制 这里对应的是一个Unity工程目录 IFixToolKit拷贝到Unity项目的Assets同级目录 Assets/IFix，Assets/Plugins拷贝到Unity项目的Assets下 文档 快速入门 使用手册 FAQ 技术支持 请通过issue来咨询及反馈问题，便于后续跟踪及检索。","default_branch":null,"files":null,"tree":[],"storefront":"/r/Tencent","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Tencent/InjectFix/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}