{"repo":"TaloDev/hosting","free":true,"listed":false,"github":"https://github.com/TaloDev/hosting","clone":"git clone https://github.com/TaloDev/hosting.git","description":"Self-hosting starter pack for Talo","language":null,"stars":32,"topics":["game","gamedev","analytics","unity","game-development","self-hosted","godot","steam"],"license":null,"category":"game-templates","readme_excerpt":"Talo: self-hostable game dev tools Talo is the easiest way to add leaderboards, player authentication, peer-to-peer multiplayer and more to your game. Using the Talo Dashboard, you can visualise and analyse your game data to make data-driven decisions. Talo is available to use via our Godot plugin, Unity package or REST API. Choose your own adventure Talo is designed to be easily self-hosted and we've included some examples in this repo. To get started: Clone the repo Pick an example Rename .env.sample to .env Replace the important entries in your .env file (like your domain name and other entries marked with \"replace-me\") Run docker-compose up -d See the self-hosting docs for a more detailed look into the examples, setting up emails and third-party services. Features - 👥 Player management: Persist player data across sessions, create segments and handle authentication. - ⚡️ Event tracking: Track in-game player actions individually and globally. - 🎮 Godot plugin: Easily integrate Talo into your Godot game. - 🎮 Unity package: Easily integrate Talo into your Unity game. - 🗃️ Data exports : Create CSVs of your Talo data like players, events and feedback. - 🕹️ Leaderboards: Highly customisable leaderboards that can sync with Steamworks. - 💾 Game saves: A simple and flexible way to load/save game state; also works offline. - 📊 Game stats: Track global or per-player stats across your game; also syncs with Steamworks. - 💬 Game channels: Send real-time messages between players","default_branch":null,"files":null,"tree":[],"storefront":"/r/TaloDev","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/TaloDev/hosting/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}