{"repo":"TRUINGLol/DotnetQuestSystem","free":true,"listed":false,"github":"https://github.com/TRUINGLol/DotnetQuestSystem","clone":"git clone https://github.com/TRUINGLol/DotnetQuestSystem.git","description":"Simple implementation of a quest system on dotnet with an interface for godot","language":"C#","stars":22,"topics":["game-development","gamedev","godot","godot-addon","godot-plugin","library","quest-manager","quest-system","unity"],"license":"MIT","category":"game-templates","readme_excerpt":"DOTNET QUEST SYSTEM Simple quest system for Godot DotnetQuestSystem - is a simple and powerful Godot add-on that greatly speeds up the process of creating a quest system. Its clean API, written in C#, allows you to quickly integrate quest mechanics into your games. Features 🌈 Easy to use API 🧩 Support for custom quests 📋 Tested API with Xunit 📚 Detailed documentation to help you get started quickly. 🔍 C# Based API Installing For Godot Projects (Addon) 1. Download a copy of the addons folder 2. Copy the addons folder from the downloaded file to your project directory 3. Activate the addon in the editor Project - Project Settings - Plugins For .NET Projects (NuGet Package) Using .NET CLI: Using Package Manager Console: Using Visual Studio: 1. Right-click on your project in Solution Explorer 2. Select \"Manage NuGet Packages\" 3. Search for \"DotNetQuestSystem.Core\" 4. Click \"Install\" Documentation More detailed API documentation can be found in the docs folder. Support and Contributions If you think you have found a bug or have a feature request, create new issue. Try to be as detailed as possible in your issue reports. If you are interested in contributing fixes or features, please read contributors guide first.","default_branch":null,"files":null,"tree":[],"storefront":"/r/TRUINGLol","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/TRUINGLol/DotnetQuestSystem/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}