{"repo":"TLabAltoh/Unity-SDF-UI-Toolkit","free":true,"listed":false,"github":"https://github.com/TLabAltoh/Unity-SDF-UI-Toolkit","clone":"git clone https://github.com/TLabAltoh/Unity-SDF-UI-Toolkit.git","description":"UI package for Unity that render shapes with outlines, shadows and rounded corners using signed distance functions (SDF). And an SDF texture editor that allows users to edit Bezier curves and convert them to SDF textures within the Unity editor.","language":"C#","stars":238,"topics":["sdf-2d","unity","ui","plugin","unity2d","unity3d","upm","upm-package","unity-package","unity-plugin"],"license":"MIT","category":"game-templates","readme_excerpt":"Unity-SDF-UI-Toolkit This Unity plugin provides a UI component and utility for rendering UI graphics with features such as outlines, shadows, and rounded corners using signed distance functions (SDF). It supports a variety of simple shapes (e.g., quads, triangles, circles) as well as more complex shapes (currently splines and SDF textures). Additionally, the utility includes an SDF texture painter that allows for editing Bezier curves within the Unity editor and converting them to SDF textures. Screenshot Overview Additional UI Effect (Shiny and SDF Tex Pattern) Squircle (left: Basic, right: approximate (lightweight) version) Gradation (Linear, Radial, Conical) Rainbow Gradation Effect (works with any gradation) This feature was implemented thanks to tomgiagtz (Most of the implementation) and shino (Gamma space support, color suggestions) Liquid Glass Editor for creating Custom Shapes Requirement - com.unity.burst - com.unity.mathematics - com.unity.nuget.newtonsoft-json Install Unity Package Manager add package from git URL ... Git Clone this repository with the following command or [!NOTE] Use this option only if your project uses URP. Regardless of whether you use BRIP or URP, we generally recommend downloading packages from the UPM. Setup - Enable in Liquid Glass RenderGraph is enabled by default in Unity 6 + URP, so this package utilizes RenderGraph for the Liquid Glass effect in Unity 6 and newer versions. If you need to use the Liquid Glass effect without the RenderGra","default_branch":null,"files":null,"tree":[],"storefront":"/r/TLabAltoh","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/TLabAltoh/Unity-SDF-UI-Toolkit/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}