{"repo":"TLabAltoh/TLabWebViewVR","free":true,"listed":false,"github":"https://github.com/TLabAltoh/TLabWebViewVR","clone":"git clone https://github.com/TLabAltoh/TLabWebViewVR.git","description":"Sample Unity project for using TLabWebView (3D web browser / 3D WebView plugin) in OculusQuest. Includes Meta XR SDK and XR Interaction Toolkit implementation example.","language":"C#","stars":73,"topics":["android","oculus-quest","unity","unity3d","vr","webview","3d-browser","geckoview","vr-browser","browser"],"license":"MIT","category":"game-templates","readme_excerpt":"TLabWebViewVR 日本語版READMEはこちら Sample Unity project for using (3D web browser / 3D WebView plugin) in OculusQuest. Includes and implementation example. Document is here Snippets is here [!WARNING] Note that this project only works on Android devices; it will not display web pages when run on the Unity Editor. [!WARNING] Meta XR All-in-One SDK is having a reference error at version 74 (Please see this forum), so I will keep version 72 for now. [!WARNING] I do not recommend building this project on Unity 6000.x when deploying to Oculus Quest (or Meta Quest). Right now, I have found that HardwareBuffer mode is unstable when this project is built with Unity 6000.x (See this issue for details). If you do, please refer to the \"Configuration for Unity 6000.x\" section in the Setup section. [!WARNING] This project uses HardwareBuffer as the default CaptureMode for WebView and Vulkan is used as the default Graphics API . This combination of HardwareBuffer option and Vulkan API is confirmed to work with Oculus Quest, but may not work with some other devices (e.g., the WebView screen may go blank). In that case, Please change the project's Graphics API from Vulkan , which is set by default, to OpenGLES . Or change the CaptureMode from HardwareBuffer to ByteBuffer . Screenshot Watch on Youtube Operating Environment ------- ------------------- Headset Oculus Quest 2 GPU Qualcomm Adreno 650 Unity 2021.45f2 Getting Started Prerequisites - Unity 2021.26f1 (meta xr sdk requires Unity Editor 2021","default_branch":null,"files":null,"tree":[],"storefront":"/r/TLabAltoh","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/TLabAltoh/TLabWebViewVR/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}