{"repo":"TBarendt/TMProSpriteAtlas","free":true,"listed":false,"github":"https://github.com/TBarendt/TMProSpriteAtlas","clone":"git clone https://github.com/TBarendt/TMProSpriteAtlas.git","description":"TextMeshPro + SpriteAtlas integration tool for Unity","language":"C#","stars":48,"topics":["emoji","spriteatlas","textmeshpro","unity","unity3d"],"license":"MIT","category":"game-templates","readme_excerpt":"TMProSpriteAtlas Support for using Sprite Atlas v2 for TextMesh Pro and TextCore in Unity Install Install as a git package (How to)) Git URL: https://github.com/TBarendt/TMProSpriteAtlas.git How to use 1) Make sure you are using V2 of the Atlas Sprite packer. This is found under Editor in project settings 2) Right click on the Sprite Atlas you want to use and select \"SpriteAtlas Asset\" - TextMesh Pro - TextCore 3) From here it will be used the same way as normal Sprite Asset in TextMesh Pro/TextCore with the exception of a new button at the top of the inspector to update from the Atlas - TextMesh Pro - TextCore","default_branch":null,"files":null,"tree":[],"storefront":"/r/TBarendt","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/TBarendt/TMProSpriteAtlas/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}