{"repo":"SunnyValleyStudio/Tips-for-writing-cleaner-code-in-Unity","free":true,"listed":false,"github":"https://github.com/SunnyValleyStudio/Tips-for-writing-cleaner-code-in-Unity","clone":"git clone https://github.com/SunnyValleyStudio/Tips-for-writing-cleaner-code-in-Unity.git","description":"Project for the series of articles: Tips for Writing Cleaner Code that Scales in Unity","language":"C#","stars":37,"topics":["coding","csharp","oop","unity","unity3d"],"license":null,"category":"game-templates","readme_excerpt":"Tips for Writing Cleaner Code that Scales in Unity This repository contains the source code for a series of articles about writing cleaner and scalable code in Unity. The series is designed to help developers improve their coding practices by applying object-oriented design principles, SOLID principles, and design patterns. You can read the full series of articles at Unity Discussions . Getting Started Prerequisites - Unity 6000.0.17f1 or higher - Basic understanding of C# and Unity Installation This repository contains a ' Project ' folder, which can be opened in Unity Hub, and a ' Scripts for Articles ' folder, where you can find the scripts as they evolve with each article. This setup makes it easy to see how each script changes after refactoring or extending its functionality. 1. Clone or download this repository, 2. Open the \"Project\" folder in Unity Hub, 3. Search for \" Scripts\" folder and inside it you will find folders called \"Article 1\" (up to \"Article 5\"), 4. Each folder contains \"Start\" and \"Result\" folder where you will find a unity scene that you can open and all the scripts used in it Scripts for Articles It contains scripts that I reference in the Article series to make it easier for the readers to follow along. Scripts for each article are placed in separate namespaces ex \" Tips.Part 1 Result \" or \" Tips.Part 1 Start \" so that you can follow along with our article series or preview the resuls. Series Overview Article 1: Breaking Down the Monolith to Add an AI-","default_branch":null,"files":null,"tree":[],"storefront":"/r/SunnyValleyStudio","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/SunnyValleyStudio/Tips-for-writing-cleaner-code-in-Unity/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}