{"repo":"SubstrateGaming/Substrate.NET.API","free":true,"listed":false,"github":"https://github.com/SubstrateGaming/Substrate.NET.API","clone":"git clone https://github.com/SubstrateGaming/Substrate.NET.API.git","description":"Substrate .NET API Core for substrate-based nodes","language":"C#","stars":26,"topics":["substrate","api","csharp","dotnet","gaming","polkadot","rpc","rust","unity","web3"],"license":"GPL-3.0","category":"api-integrations-sdks","readme_excerpt":"Substrate .NET API Substrate .NET API Core for substrate-based nodes Substrate .NET API is written to provide maximum compatibility for Unity and C# Applications. Feedback, constructive criticism, and discussions are welcome and will help us to improve the API! Target Frameworks - NETStandard2.0 - NETStandard2.1 - NET6 This is a substrate ecosystem project, to prepare a general Substrate Gaming SDK, that is usable within the Polkadot ecosystem and beyond. The main goal is to provide an easy entry point for Web3 Game Devs using Substrate as an infrastructure. Important Gaming Communities Projects using Substrate .NET API - If you intend or are using Substrate .NET API, please add your project here In alphabetical order - Ajuna Network - DOTMog - DOT4Gravity - Metasave - MoneyPot.NET - Plutonication - PlutoWallet - Uniquery.Net","default_branch":null,"files":null,"tree":[],"storefront":"/r/SubstrateGaming","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/SubstrateGaming/Substrate.NET.API/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}