{"repo":"Structed/godot-playfab","free":true,"listed":false,"github":"https://github.com/Structed/godot-playfab","clone":"git clone https://github.com/Structed/godot-playfab.git","description":"A Godot Engine addon/SDK to interface with Azure PlayFab - playfab.com","language":"GDScript","stars":169,"topics":["gamedev","gdscript","godot","godot-engine","godotengine","playfab","playfab-sdk"],"license":"MIT","category":"game-templates","readme_excerpt":"Main Develop ------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------ godot-playfab - for Godot 4! is a PlayFab addon for the Godot Engine. While it is very early, it is supposed to be two things: 1. A GDScript-native SDK to PlayFab 2. A Godot Editor integration to administer your game Note: If you are looking for the Godot 3 version, you can use a legacy version of godot-playfab for Godot 3! Motivation I wanted to create an opinionated, \"natural\" Godot integration/SDK. Anyone could use the C# SDK right now or use any SDK with GDExtension. But these SDKs are only generated SDKs, with a lot of duplicated models, which are nothing more than an API wrapper. However, I want it to feel natural to the environment of Godot. So my plan is to not only create a GDScript-Native addon with more or less everything handcrafted, but also use Godot's Signals and also provide in-editor tools to work with Godot. The overarching mission is: Providing a great Developer Experience! Key Features - Multiple Authentication Methods : Supports various login methods: - Anonymous - Custom ID (with or without password) - Steam - Events for Telemetry and PlayStream - Batched sending to optimize costs - Direct write for urgent events - Session Management : Automatic handling of session tokens and re-authentication. - Signal-Based Callbacks : ","default_branch":null,"files":null,"tree":[],"storefront":"/r/Structed","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Structed/godot-playfab/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}