{"repo":"StarDZ-Team/DayZ-Modding-Wiki","free":true,"listed":false,"github":"https://github.com/StarDZ-Team/DayZ-Modding-Wiki","clone":"git clone https://github.com/StarDZ-Team/DayZ-Modding-Wiki.git","description":"Open-source DayZ modding wiki: Enforce Script language (13 chapters), GUI/.layout system (10 chapters), Engine API reference (23 chapters), asset pipeline, server configuration, and 13 tutorials. Built by reverse-engineering 10+ professional mods. Available in 12 languages.","language":"TypeScript","stars":18,"topics":["agent-skills","agentskills","ai-skills","claude-code","dayz","dayz-modding","dayz-modding-assistant","enforce-script","modding","modding-games"],"license":null,"category":"game-templates","readme_excerpt":"DayZ Modding Complete Guide --- The most comprehensive DayZ modding and server administration documentation ever created. From absolute zero to published mod, from first server to advanced economy tuning — in 12 languages. --- Why This Wiki? There is no complete public documentation for DayZ modding. The official wiki is sparse, community tutorials are scattered and outdated, and most knowledge lives in private Discord servers. This project changes that. This wiki was built by reverse-engineering 10+ professional mods , studying 2,800+ vanilla script files , analyzing 15 official Bohemia samples , and documenting every pattern, gotcha, and best practice we found. Whether you're creating your first mod or building a complex framework — this is your reference. --- What's Inside Part Topic Chapters What You'll Learn :----: ------- :--------: ------------------- 1 Enforce Script Language 13 The complete language — types, classes, modded classes, memory management, 30+ gotchas 2 Mod Structure 6 5-layer hierarchy, config.cpp, server/client architecture 3 GUI & Layout System 10 Widgets, .layout files, sizing, events, dialogs, real mod UI patterns 4 File Formats & Tools 8 Textures, models, audio, DayZ Tools, Workbench, PBO packing 5 Configuration Files 6 stringtable.csv, inputs.xml, imagesets, server configs, spawn gear 6 Engine API Reference 23 Entity, player, vehicle, sound, crafting, construction, animation, zombie/AI, terrain, particles, admin 7 Patterns & Best Practices 7 Single","default_branch":null,"files":null,"tree":[],"storefront":"/r/StarDZ-Team","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/StarDZ-Team/DayZ-Modding-Wiki/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}