{"repo":"SirNeirda/godot_procedural_infinite_world","free":true,"listed":false,"github":"https://github.com/SirNeirda/godot_procedural_infinite_world","clone":"git clone https://github.com/SirNeirda/godot_procedural_infinite_world.git","description":"Full Godot C# example project for procedural infinite terrain generation, with randomized objects spread throughout the map, physics and day/night cycle.","language":"C#","stars":69,"topics":["godot","procedural","project","terrain"],"license":null,"category":"game-templates","readme_excerpt":"Infinite Runner - 3D Procedural World Generation Demo Project for Godot C# ✔ Godot 4.6 Compatible Full Godot C# base starter project for procedural infinite terrain generation, including customizable items distribution, physics, water, changing weather, a dynamic day/night cycle, simulating day light and sky color. This is also a fully functional TPS project. Read Key Features below for full specs. For Godot 4+. Works on PC and Android. Other platforms still untested, but probably work as well. Playable executables can be found here, available on Windows, Android and Linux: https://bouncerocksoftware.itch.io/infinite-runner Demo Project The demo lets you play a Godot robot in third person view. The maps is fully randomized and infinitely explorable. Mindless mobs spawn randomly around the player and move toward you. Walk, run, fly or glide as far as possible, if you let the mobs get too close, the distance counter resets. How to Play: - You start in a safe zone, once you get out, mobs start spawning. - Move using WASD. On mobile, control buttons are available. - Run using Shift. Consumes stamina. - Throw crates with Left Click. Crates don't do anything special, it's just a demonstration of physics capabilities. Consumes stamina. - Jump with Space - Fly with F. You must be in the air. Consumes stamina. Glide while in the air by pressing SHIFT. Replenish your stamina by collecting pink orbs. Mobs are constantly spawned around the player. Doing any sort of action will consume st","default_branch":null,"files":null,"tree":[],"storefront":"/r/SirNeirda","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/SirNeirda/godot_procedural_infinite_world/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}