{"repo":"SinlessDevil/VisionFieldMesh","free":true,"listed":false,"github":"https://github.com/SinlessDevil/VisionFieldMesh","clone":"git clone https://github.com/SinlessDevil/VisionFieldMesh.git","description":"VisionFieldMesh was created as a versatile, editor-friendly tool to help developers prototype and implement enemy vision and detection logic quickly.","language":"C#","stars":41,"topics":["game","mesh","unity","unity-mesh","unity3d","unity-custom-mesh","game-detection","game-3d","game-mechanic","unity-game-assets"],"license":"MIT","category":"game-templates","readme_excerpt":"🧠 Vision Field System for Unity VisionFieldSystem — is a modular and flexible field of view (FOV) system for Unity that combines visual cone rendering with target detection, taking obstacles into account. It supports various vision shapes and is fully configurable through the Inspector. Perfect for enemies, turrets, NPCs, guards, and any AI perception systems. 📽️ Demo Preview Type Mesh + Detector Pair Preview ------------------ -------------------------------------------------------- -------------------------------------------------------- Circle VisionFieldMesh + TargetFieldDetector Arrow VisionArrowMesh + TargetArrowDetector Half Ellipse VisionHalfEllipseMesh + TargetHalfEllipseDetector Triangle VisionOffsetTriangleMesh + TargetOffsetTriangleDetector Square VisionSquareMesh + TargetSquareDetector Rhombus VisionRhombusMesh + TargetRhombusDetector 📽️ Demo Videos https://github.com/user-attachments/assets/c0864105-69f8-498b-9de5-39c403db2e54 https://github.com/user-attachments/assets/3f6d499e-c2e4-4b62-b511-3e272ae8206d https://github.com/user-attachments/assets/8ce44c5d-a9ee-48d7-9dfa-58d729b61d30 ⚙️ Features - 🧩 Visual FOV using procedural mesh - 🎯 Raycast-based target detection with obstacle mask - 🧪 Debug Gizmos for ray tracing and hit visualization - 🛠️ Fully customizable parameters (width, height, segments, tilt, offset) - 🎥 Runtime detection events: OnTargetDetected , OnTargetLost - 🌗 RaycastOffset to avoid surface clipping - ♻️ Clean modular architecture: easy","default_branch":null,"files":null,"tree":[],"storefront":"/r/SinlessDevil","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/SinlessDevil/VisionFieldMesh/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}