{"repo":"SinlessDevil/UnityLocalizationEditor","free":true,"listed":false,"github":"https://github.com/SinlessDevil/UnityLocalizationEditor","clone":"git clone https://github.com/SinlessDevil/UnityLocalizationEditor.git","description":"Localization Editor A handy Unity Editor tool for managing localization keys and language files directly within the Editor. Easily find, edit, and save localization keys, auto-attach components, and generate language files with zero hassle.","language":"C#","stars":27,"topics":["gamedev","language-model","tools","unity","language","editor","game-editor","odin-inspector","unity-localization","unity-localize"],"license":"MIT","category":"game-templates","readme_excerpt":"🌐 Language Change Tools for Unity A handy Unity Editor tool for managing localization keys and language files directly within the Editor. Easily find, edit, and save localization keys, auto-attach components, and generate language files with zero hassle. 🚀 Features - 🔍 Find all TMP Localizer components in project prefabs - ✏️ Edit localizationKey values directly in the Editor window - 📅 Save changes back into .txt files and update prefab assets - ➕ Automatically add TMP Localizer to all TMP Text components - 🌍 Generate new language files based on any existing base language 🖼️ Screenshots Localization File View Add Missing Localizers ------------------------ ------------------------ Create Language View Find Localization Files ---------------------- ---------------------- More views: - 📆 Requirements - Unity 2022.3+ - TextMeshPro - Odin Inspector (Editor-only, for UI rendering) 🛠️ How To Use 1. Open the editor via Tools Localization Editor 🇨 2. Select a language from the dropdown 3. Search or scroll to find any localization key 4. Use Find All TMP Localizers in Resources to scan all prefabs 5. Edit keys and press Save Changes To Assets to apply 6. Use Add TMP Localizer to All TMP Text In Resources to automate component attachment 7. Generate new language files with the Create New Language From Base section 🔹 Usage Example Add a TMP Localizer to any TMP Text element. Set its localizationKey . On language change, it will update the text automatically.","default_branch":null,"files":null,"tree":[],"storefront":"/r/SinlessDevil","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/SinlessDevil/UnityLocalizationEditor/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}