{"repo":"Scrawach/godot-file-access-web","free":true,"listed":false,"github":"https://github.com/Scrawach/godot-file-access-web","clone":"git clone https://github.com/Scrawach/godot-file-access-web.git","description":"Addon for upload files to HTML5 (WebGL) on Godot 4.","language":"GDScript","stars":46,"topics":["addon","godot","web","html5","webgl"],"license":"MIT","category":"game-templates","readme_excerpt":"Godot File Access Web Addon for uploading files in HTML5 on Godot 4. Example (from upload image example .) Usage [!WARNING] FileAccessWeb working only for HTML5 (web) export! Please, check your project settings before use. In other cases, FileAccessWeb does not work and push errors when using it. Create FileAccessWeb object and open input dialog window: You can pass accept files types as arguments to the open method: To receive the uploaded file, you must connect to loaded signal: There is a signal to track the upload progress: A detailed example can be found in upload image example or upload file example.","default_branch":null,"files":null,"tree":[],"storefront":"/r/Scrawach","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Scrawach/godot-file-access-web/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}