{"repo":"SahilK-027/Elemental-Serenity","free":true,"listed":false,"github":"https://github.com/SahilK-027/Elemental-Serenity","clone":"git clone https://github.com/SahilK-027/Elemental-Serenity.git","description":"A 3D diorama built with Three.js and custom WebGL shaders. Explore season transitions (spring, summer, autumn, winter), realtime weather (rain, snow, wind and particle effects. 🌱🍁❄️⛈️","language":"JavaScript","stars":217,"topics":["diorama","shaders","threejs","webgl","particles"],"license":"MIT","category":"analytics","readme_excerpt":"Elemental Serenity An interactive 3D nature diorama built with WebGL and Three.js. 🚀 Getting Started Prerequisites - Node.js 18+ - npm or yarn Installation Development Build for Production Preview Production Build Host on Local Network 🎮 Debug Mode Add ?mode=debug to the URL to enable: - Performance monitoring (FPS, draw calls) - lil-gui controls for tweaking parameters - Verbose console logging 🏗️ Project Structure 🛠️ Tech Stack Layer Technology Purpose ----------- ---------------- ----------------------------- Build Vite 6.0 Fast dev server with HMR 3D Engine Three.js 0.182 WebGL rendering Animation GSAP 3.14 Smooth tweening and timelines Shaders GLSL Custom visual effects Debug UI lil-gui Runtime parameter controls Performance three-perf FPS and draw call monitoring Styles Sass SCSS preprocessing RNG Mersenne Twister Deterministic randomness 📱 Mobile Support - Touch-friendly UI controls - Haptic feedback for button presses and lightning effects - Responsive canvas sizing","default_branch":null,"files":null,"tree":[],"storefront":"/r/SahilK-027","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/SahilK-027/Elemental-Serenity/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}