{"repo":"SahilK-027/Cyber-Ocean","free":true,"listed":false,"github":"https://github.com/SahilK-027/Cyber-Ocean","clone":"git clone https://github.com/SahilK-027/Cyber-Ocean.git","description":"Built with Three.js: MeshSurfaceSampler • 3D flow field particles • Custom post-processing effects, including chromatic aberration, glow, and film grain.","language":"JavaScript","stars":74,"topics":["glsl","threejs","webgl"],"license":null,"category":"networking-infra","readme_excerpt":"Cyber Ocean An interactive WebGL experience featuring an animated dolphin swimming through a cyberpunk wormhole tunnel. Built with Three.js and custom shaders. Prerequisites - Node.js (v14 or higher) - npm or yarn Installation Development Run the development server: Open your browser and navigate to the local server URL (typically http://localhost:5173 ). Build Create a production build: Preview Preview the production build: License See individual asset licenses in the public/assets/models/ directory.","default_branch":null,"files":null,"tree":[],"storefront":"/r/SahilK-027","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/SahilK-027/Cyber-Ocean/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}