{"repo":"RevenantX/LiteEntitySystem","free":true,"listed":false,"github":"https://github.com/RevenantX/LiteEntitySystem","clone":"git clone https://github.com/RevenantX/LiteEntitySystem.git","description":"Pure C# HighLevel API for multiplayer games","language":"C#","stars":328,"topics":["csharp","game-development","litenetlib","multiplayer","udp","dotnet","gamedev","mono","unity"],"license":"Apache-2.0","category":"game-templates","readme_excerpt":"LiteEntitySystem Pure C# HighLevel API for multiplayer games using .NET Standard 2.1 Discord chat : Little Game Example on Unity Documentation Build NuGet Releases Manual installation notices Please use Roslyn Analyzer (inside AnalyzerBinary) to prevent errors when assigning SyncVars. Only SyncVar.Value can be changed (never do x = new SyncVar()) Features .NET Standard 2.1 and pure C# (but with some IL magic) Can be used with Unity (2021.2 and later), Godot, Monogame or just pure .net Can be used for creation any multiplayer game (2d,3d,4d,...), but best suited for fast paced games like FPS/TPS shooters and action rpg Can handle up to 255 players on one instance Works with Unity IL2CPP Epic speed Lag compensation Serialization of custom types (like strings,lists,arrays,jsons,etc) Synchronized variables (with optional notifications on change) Client-side prediction Client-side spawn prediction (as example for projectiles prediction) Remote procedure calls (RPC) with compile-time checks Client input system Basic hierarchy system (childs, parent) Controllers and Pawns concept Interpolation system (local and remote for smooth visuals) Delta-compressed state synchronization and input LZ4 compression of initial world state Also works as game logic engine LiteNetLib as default transport, but you can implement any other transport Dependencies LiteNetLib 2.x: https://github.com/RevenantX/LiteNetLib LZ4: https://github.com/MiloszKrajewski/K4os.Compression.LZ4 Support developer USDT TRC","default_branch":null,"files":null,"tree":[],"storefront":"/r/RevenantX","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/RevenantX/LiteEntitySystem/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}