{"repo":"Remyuu/Unity-Interactive-Grass","free":true,"listed":false,"github":"https://github.com/Remyuu/Unity-Interactive-Grass","clone":"git clone https://github.com/Remyuu/Unity-Interactive-Grass.git","description":"Using DrawMeshInstancedIndirect Draw 100000+ Grass","language":"C#","stars":55,"topics":["computeshader","shader","unity"],"license":null,"category":"game-templates","readme_excerpt":"Unity-Interactive-Grass with Quad Tree Using DrawMeshInstancedIndirect Draw 100000+ Grass https://remoooo.com/en/unity-instanted-grass https://remoooo.com/unity-instanted-grass News URP-With-New-Tool-v1.0 Branch. - Draw Grass Tool - URP project Setup 1. Create an empty object in your Unity scene. Name it Grass Generator - Holder . 2. Place the GrassPainter.cs script into the Editor folder of your project. This is necessary for the script to function properly in the Unity Editor. 3. Attach the GrassControl.cs script to the Grass Generator - Holder object you created in Step 1. 4. Select the object(s) where you want to generate grass. With the object(s) selected, go to the GrassControl component on your Grass Generator - Holder object and click the Generate Grass to Selected Objects button. Introduction Key code: Reference: 1. https://patreon.com/minionsart?utm medium=clipboard copy&utm source=copyLink&utm campaign=creatorshare fan&utm content=join link 2. https://github.com/ColinLeung-NiloCat/UnityURP-MobileDrawMeshInstancedIndirectExample","default_branch":null,"files":null,"tree":[],"storefront":"/r/Remyuu","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Remyuu/Unity-Interactive-Grass/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}