{"repo":"Reloaded-Project/Reloaded-II","free":true,"listed":false,"github":"https://github.com/Reloaded-Project/Reloaded-II","clone":"git clone https://github.com/Reloaded-Project/Reloaded-II.git","description":"Universal .NET Core Powered Modding Framework for any Native Game X86, X64.","language":"C#","stars":1010,"topics":["csharp","x64","x86-64","mod-loader","mod-manager","universal","reverse-engineering","windows"],"license":"GPL-3.0","category":"security-tools","readme_excerpt":"Reloaded II Nothing else matters. Universal, C# based mod loader. Works with anything X86, X64. Introduction [Reloaded II] is a universal DLL injection based Mod Loader and Mod Management Framework. It's a fully free and open source swiss army knife for modding native games. Made from the ground up proudly using the C# programming language. For more information, please visit the Reloaded-II website. For installation instructions, see Quick Start Guide. Contributions Contributions to this project are highly encouraged . Feel free to implement new features, make bug fixes or suggestions so long as they are accompanied by an issue with a clear description of the pull request. Documentation is just as welcome as code changes!","default_branch":null,"files":null,"tree":[],"storefront":"/r/Reloaded-Project","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Reloaded-Project/Reloaded-II/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}