{"repo":"Red-Studio-Ragnarok/Alfheim","free":true,"listed":false,"github":"https://github.com/Red-Studio-Ragnarok/Alfheim","clone":"git clone https://github.com/Red-Studio-Ragnarok/Alfheim.git","description":"Alfheim is a lighting engine replacement for Minecraft, optimized for performance and fixing many bugs","language":"Java","stars":40,"topics":["minecraft","minecraft-mod","java","minecraft-modding","minecraft-forge"],"license":"MIT","category":"game-templates","readme_excerpt":"Alfheim Alfheim is a fork (or a rewrite depending on your views on the ship of Theseus) of [Hesperus] which is a fork of [Phosphor]. What benefit does this have over [Phosphor]/[Hesperus]? Alfheim aims to be compatible in all scenarios, and if for any reasons something is fundamentally incompatible, a warning will tell you what is happening instead of crashing with hardly any information. Alfheim also has a lot of optimizations of all sizes over [Phosphor]/[Hesperus]. For example the lighting engine deduplicates the lighting updates, meaning that if multiple updates are made to the same block, only one calculation is performed. There is also client side optimizations, [Phosphor]/[Hesperus] unnecessarily forces lights to be updated before each frame which Alfheim doesn't. On the same note, Alfheim also stop processing light updates when the game is paused. The processing of light updates is also much faster by using the same high speed deduplicated queue as the lighting engine. There is probably a lot more optimizations that I haven't listed here, but these are great examples. Alfheim also fixes more vanilla lighting issues than [Phosphor]/[Hesperus], here is a list of all fixes and where they come from: Fixed in [Phosphor]/[Hesperus]: - MC-3329 - MC-102162 - MC-116690 - MC-117067 - MC-117094 Fixed in Alfheim: - MC-92 - MC-50734 - MC-80966 - MC-95515 - MC-104532 - MC-249343 Why not just PR to [Hesperus]? Fair question, the reason is simple, Alfheim compared to [Hesperus] isn't","default_branch":null,"files":null,"tree":[],"storefront":"/r/Red-Studio-Ragnarok","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Red-Studio-Ragnarok/Alfheim/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}