{"repo":"Quaint-Studios/Sustenet","free":true,"listed":false,"github":"https://github.com/Quaint-Studios/Sustenet","clone":"git clone https://github.com/Quaint-Studios/Sustenet.git","description":"Sustenet is a networking solution built with Rust and Zig, formerly C#, for game engines like Unity3D, Godot, and Unreal Engine. The primary focus is on scaling by allowing multiple servers to work together.","language":"Zig","stars":43,"topics":["networking","sockets","server","client","unity3d","unity","unity-networking","regions","player","players"],"license":"MIT","category":"game-templates","readme_excerpt":"Sustenet A Rust & Zig, formerly C#, networking solution for the Godot Engine, Unreal Engine, and Unity3D. The primary focus is to enable scaling by allowing multiple servers to work together. Sustenet powers Reia — a large-scale multiplayer game and the primary showcase for this networking solution. Sustenet is a networking solution for game engines designed for MMOs and large-scale multiplayer games. It is built in Rust and Zig, with a focus on modularity, security, and extensibility. The primary Game Engine supported by Sustenet is current Godot. But it's flexible and can be integrated with Unity3D, Unreal Engine, and other game engines. Support for other engines will continue to grow over time. Collaboration While I am still in the process of designing the structure of this project, I will not be actively accepting any collaborative efforts via pull requests. If there's an open issue, feel free to contribute. I'll work with you through it. I am also open to being pointed in certain directions. Articles and documentation on specific issues are greatly appreciated. Even discussing it directly is welcome. If you're interested in that, feel free to join Reia's Discord. You can discuss more about it there. We're very close to getting Sustenet to a point where it can actively accept contributions daily! Features - Master/Cluster Architecture: Central master server coordinates distributed cluster servers for seamless scaling. - Secure Communication: AES-256-GCM encryption, key ma","default_branch":null,"files":null,"tree":[],"storefront":"/r/Quaint-Studios","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Quaint-Studios/Sustenet/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}