{"repo":"PudinKiller/VFXTextureLab","free":true,"listed":false,"github":"https://github.com/PudinKiller/VFXTextureLab","clone":"git clone https://github.com/PudinKiller/VFXTextureLab.git","description":"Unity editor texture lab for VFX artists: contrast, gradients, masks, packed channels, and batch texture edits.","language":"C#","stars":83,"topics":["game-dev","gradient-map","texture-processing","unity","unity-editor","vfx","shader-tools"],"license":null,"category":"game-templates","readme_excerpt":"VFX Texture Lab A free and open-source Unity 6+ editor tool for VFX artists to batch-edit textures without leaving Unity. Use it for fast mask cleanup, contrast pushing, gradient mapping, channel packing, thresholding, blur, posterize, dilation, erosion, and other common VFX texture tasks. Made by Ken Deng / PudinKiller. --- Feature Demos Contrast / Origin Push Push grayscale masks around an adjustable origin using artist-friendly curves. Gradient Mapper Turn grayscale textures into colorful VFX ramps using gradients or curves. Full workflow demo --- Why this exists VFX artists often need small texture edits while working inside Unity: pushing mask contrast, remapping grayscale textures into colorful ramps, packing channels, cleaning thresholds, or expanding and shrinking masks. Opening Substance Designer, Photoshop, or another DCC tool can slow down iteration, especially when dealing with many small VFX textures. VFX Texture Lab is not trying to replace Substance Designer. It is a lightweight Unity editor utility for the quick edits that happen all the time during VFX production. --- Core Features Feature What it is useful for --- --- Batch processing Process many VFX textures with the same operation stack Always-visible preview Compare original and result while editing Contrast / Origin Push Art-direct mask contrast around a chosen origin Gradient Mapper Convert grayscale textures into colorful VFX ramps Channel Pack Copy grayscale data into R, G, B, or A channels Threshold","default_branch":null,"files":null,"tree":[],"storefront":"/r/PudinKiller","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/PudinKiller/VFXTextureLab/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}