{"repo":"PredatorCZ/XenoLib","free":true,"listed":false,"github":"https://github.com/PredatorCZ/XenoLib","clone":"git clone https://github.com/PredatorCZ/XenoLib.git","description":"Xenoblade format library","language":"C++","stars":48,"topics":["modding","modding-library","game-development"],"license":"GPL-3.0","category":"game-templates","readme_excerpt":"XenoLib XenoLib is independent serialize library for various formats used by Xenoblade Engine. Library is compilable under Clang 13+ and GCC 12+. Toolset Toolset can be found in Toolset folder Toolset releases Supported formats MXMD models (camdo, wimdo) DRSM/MXMD streams (casmt, wismt) MTXT/LBIM textures (witex, catex) XBC1 decompressor SAR archives BDAT data files MTHS shaders BC (SKEL, ANIM, ASM) ARH/ARD archives MSMD streamed maps (casm, wism) License This library is available under GPL v3 license. (See LICENSE.md) This library uses following libraries: Decaf Spike, Copyright (c) 2016-2023 Lukas Cone (Apache 2) zlib, Copyright (C) 1995-2022 Jean-loup Gailly and Mark Adler (Zlib)","default_branch":null,"files":null,"tree":[],"storefront":"/r/PredatorCZ","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/PredatorCZ/XenoLib/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}