{"repo":"PolygonTek/BlueshiftEngine","free":true,"listed":false,"github":"https://github.com/PolygonTek/BlueshiftEngine","clone":"git clone https://github.com/PolygonTek/BlueshiftEngine.git","description":"Blueshift is a cross-platform 3D game engine implemented in C++. it's free, open-source, and works on Windows, macOS, iOS, and Android. The project is currently in an early stage of development.","language":"C++","stars":422,"topics":["game-engine","game-development","cplusplus","lua","windows","macos","ios","android"],"license":"Apache-2.0","category":"game-templates","readme_excerpt":"Blueshift Game Engine ======================= Blueshift is a cross-platform 3D game engine implemented in C++. it's free, open-source, and works on Windows, macOS, iOS, and Android. The project is currently in an early stage of development. For more information about the changes, see the change log. Features ------------------- Cross-platform (Windows, macOS, iOS and Android) OpenGL 3.2+, OpenGL ES 3.0 rendering Component based scene objects Skeletal (with hardware skinning) animation GPU instancing with skinned mesh Parametric animation blending Directional, spot, point lights Environment probes Shadow mapping (cascaded shadow map, omni directional shadow map, projected shadow map) Particle system HDR rendering and filmic tone mapping Post-processing PBR rendering Environment probes Physics using Bullet Vehicle physics Scripting using Lua and LuaJIT 2D and 3D audio playback using DirectSound, OpenAL and OpenSLES TrueType font rendering using FreeType Unicode string support 3D mesh/animation import from FBX Supported IDEs: Visual Studio, Xcode, Android Studio Playable WYSIWYG editor using Qt with undo & redo capabilities Downloads ------------------- Blueshift editor binaries are downloadable here. Examples ------------------- Example projects are downloadable here. Screenshots ------------------- Documentation ------------------- How to Build Engine Runtime Libraries Lua Debugging with ZeroBrane Studio License ------------------- The Blueshift game engine source code is rele","default_branch":null,"files":null,"tree":[],"storefront":"/r/PolygonTek","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/PolygonTek/BlueshiftEngine/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}