{"repo":"NullTale/OutlineFilter","free":true,"listed":false,"github":"https://github.com/NullTale/OutlineFilter","clone":"git clone https://github.com/NullTale/OutlineFilter.git","description":"⬜ Outline post effect for Unity Urp","language":"C#","stars":44,"topics":["effect","fx","gradient","image","novel","outline","post-processing","shader","unity","vfx"],"license":null,"category":"game-templates","readme_excerpt":"Outline Filter Dev by NullTale FOR NON COMMERCIAL USE ONLY - version is no longer supported and cannot be used in commercial purposes read the license, official release only on the AssetStore Screen Outline effect for Unity Urp, controlled via volume profile Works as render feature or a pass for selective post processing VolFx Effect work like sobel filter by image luma) or chroma, outline the contrast zones. Also can work by depth for 3D objects or alpha if used in VolFx. Has gradient coloring and fill options for stylization purposes. To work by depth the depth texture must be enabled in the urp asset settings Part of Artwork Project Vhs OldMovie GradientMap [Outline] Flow Pixelation Ascii Dither ... Usage Install via Unity PackageManager Add OutlineFilter to the UrpRenderer Can be used for short accents or drawing stylization Default Volume parameters like outline color and filter mode can be configured in the asset","default_branch":null,"files":null,"tree":[],"storefront":"/r/NullTale","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/NullTale/OutlineFilter/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}