{"repo":"NotHyper-474/Clonecraft","free":true,"listed":false,"github":"https://github.com/NotHyper-474/Clonecraft","clone":"git clone https://github.com/NotHyper-474/Clonecraft.git","description":"Minecraft clone with greedy meshing in Unity using Burst compiler","language":"C#","stars":32,"topics":["minecraft","clone","minecraft-clone","unity","unity3d","greedy-meshing","unfinished"],"license":"MIT","category":"game-templates","readme_excerpt":"Clonecraft My attempt of cloning Minecraft with greedy meshing using Unity. Minimum recommended Unity version is 6000.0 LTS. Project version: 6000.0.29f1 LTS This image is not final and might change in the future Code based on: Greedy meshing algorithm Cleo Hayes' (formely Rob O'Leary) greedy mesh implementation TODO list (in no particular order) - [X] Add greedy meshing - [ ] Fix BlockPlacer - [X] Add proper texturing - [ ] Cull chunk meshes Properly cull chunks - [ ] Add menus and etc - [ ] Clean code","default_branch":null,"files":null,"tree":[],"storefront":"/r/NotHyper-474","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/NotHyper-474/Clonecraft/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}