{"repo":"NhanAZ/glyph","free":true,"listed":false,"github":"https://github.com/NhanAZ/glyph","clone":"git clone https://github.com/NhanAZ/glyph.git","description":"A Minecraft Bedrock resource pack often reaches a point where ordinary text is no longer enough. Controller buttons, menu symbols, status marks, and custom artwork need stable code points and a predictable place inside a glyph atlas. Glyph Tools brings that work into one focused workspace.","language":"JavaScript","stars":30,"topics":["custom-font","emoji","glyph","minecraft","resourcepack","unicode"],"license":"GPL-3.0","category":"game-templates","readme_excerpt":"Glyph Tools A Minecraft Bedrock resource pack often reaches a point where ordinary text is no longer enough. Controller buttons, menu symbols, status marks, and custom artwork need stable code points and a predictable place inside a glyph atlas. Glyph Tools brings that work into one focused workspace. Open the live app at nhanaz.github.io/glyph. A glyph page starts as a picture Imagine that you have a folder of icons ready for a pack. Each icon looks correct on its own, but Minecraft needs them arranged on a 16 by 16 page with 256 addressable slots. Choosing the E0 page gives those slots the range E000 through E0FF . Glyph Tools can begin with a labeled grid template, a working example, or an empty atlas. An existing glyph XX.png can also be opened directly, which makes the same workspace useful for both new packs and older atlases that need another editing pass. Every slot keeps its identity Selecting a cell reveals the character, hexadecimal code, decimal value, grid position, dimensions, and Unicode escape assigned to that slot. The texture can then be replaced with another PNG, picked from the bundled Minecraft texture library, cleared to transparency, or opened in a drawing workflow. This keeps the visual edit connected to the code point that Minecraft will read. There is no need to count rows by hand or guess which character belongs to an icon. From atlas to resource pack The converter moves between hexadecimal code points and their matching characters. It is useful whe","default_branch":null,"files":null,"tree":[],"storefront":"/r/NhanAZ","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/NhanAZ/glyph/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}