{"owner":"NetickNetworking","github":"https://github.com/NetickNetworking","claimed":false,"inventory":[],"indexed":[{"repo":"NetickNetworking/NetickForUnity","github":"https://github.com/NetickNetworking/NetickForUnity","description":"Netick is a C# networking solution for Unity.","language":"C#","stars":403,"topics":["client-side-prediction","csharp","dotnet","game-networking","multiplayer","networking","server-authoritative","video-game","unity","lag-compensation"],"license":null,"category":"game-templates"}],"how_to_buy":"GET /r/NetickNetworking/<repo> (Accept: application/json) for any listed repo here: tree, README, price and the checkout to pay (x402; rehearse first at its test twin, simulated money). Repos under 'indexed' are free: clone them from GitHub."}