{"repo":"MystixCode/Godot4Net","free":true,"listed":false,"github":"https://github.com/MystixCode/Godot4Net","clone":"git clone https://github.com/MystixCode/Godot4Net.git","description":"This is a godot 4 project implementing low-level multiplayer networking.","language":"GDScript","stars":16,"topics":["gdscript","godot","godot4","networking","multiplayer","hacktoberfest","3d","godot-engine","godotengine","game"],"license":"GPL-2.0","category":"game-templates","readme_excerpt":"Godot4Net This is a godot 4 project implementing low-level multiplayer networking. Server and client are separated into two projects and its 3D thirdperson. Any help is appreciated Headless server mode you can run the server headless Tested on Ubuntu 25.04 (plucky) Built With Godot v4.5-stable linux.x86 64","default_branch":null,"files":null,"tree":[],"storefront":"/r/MystixCode","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/MystixCode/Godot4Net/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}