{"repo":"Mr-sB/ACTSkill","free":true,"listed":false,"github":"https://github.com/Mr-sB/ACTSkill","clone":"git clone https://github.com/Mr-sB/ACTSkill.git","description":"ACTSkill editor.","language":"C#","stars":28,"topics":["act","editor","skill","unity"],"license":"MIT","category":"game-templates","readme_excerpt":"ACTSkill ACTSkill editor. Feature - Visual editing attack/body range. - Timeline to set action. - Support undo redo. Editor Window Usage - Click \"ACTSkill/Skill Editor\" menu item to open editor window. - Add state, edit state values, and edit frame count. - Select frame to edit attack/body range. - Add action. - Inherit ActionBase class to define action config class. Must add [Serializable] attribute to config class. - Implement IActionHandler interface to handle action logic. - Implement IMachineController interface to drive machine. Some lifecycle events can be listened from MachineBehaviour and StateHandler . Animation You can inherit AnimationProcessor to handle animation during editing. Default use Animator to play animation. Version Support Unity 2019 3 OR NEWER Dependencies - \"com.mr-sb.customizationinspector\": \"https://github.com/Mr-sB/CustomizationInspector.git\", - \"com.unity.editorcoroutines\": \"1.0.0\" Demo https://github.com/Mr-sB/ACTSkillDemo","default_branch":null,"files":null,"tree":[],"storefront":"/r/Mr-sB","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Mr-sB/ACTSkill/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}