{"repo":"Moonflow-Studio/Moonflow-Lensflare-System","free":true,"listed":false,"github":"https://github.com/Moonflow-Studio/Moonflow-Lensflare-System","clone":"git clone https://github.com/Moonflow-Studio/Moonflow-Lensflare-System.git","description":"■■Finished■■ Unity full pipeline multi light source lens flare rendering scheme based on atlas","language":"C#","stars":144,"topics":["2d","lensflare","mobile-game","unity","srp","flare","lens","low-cost","optimized-memory"],"license":"MIT","category":"game-templates","readme_excerpt":"MoonFlow™ Lens Flare System This is a Lens flare render system by render quad meshes in front of your camera. So it can be used in any render pipeline. These system support multiple lens flares at the same time, and each flare line cost one draw call . 0. SpriteEditor version special settings Slice version ​ In this version of asset, the flare atlas is separated by Sprite Editor. You need to change the \"Texture Type\" setting to \"Sprite(2D and UI)\", then set \"Sprite Mode\" to \"Multiple\". If you have installed Sprite Editor on your project, then you can edit it after tap apply at the moment. cell version ​ In this version, you don't need to slice by yourself, and atlas will be sliced automatically like cell mode of sprite slicer. So you need to set the amount for each axis on \"Cell\" property. 1. Setup ​ Download unitypackage to your computer. ​ Then you can see these Files : 2. Init Asset ​ Move your cursor to project view , right-click and find the option: ​ Create - MFLensflare - Create MFFlareData split by SpriteEditor. ​ Create - MFLensflare - Create MFFlareData split by Cell. ​ Then you can see the default settings in Inspector view when the asset was chosen. SpriteEditor version Cell version 3.Asset Settings ​ There are 3 global properties to set flare asset. 1) Texture ​ Choose the flare atlas you need. 2) Fade With Scale ​ Lens flare will change the sprite scale while they are fading in or fading out 3) Fade With Alpha ​ Lens flare will change the sprite Alpha while they","default_branch":null,"files":null,"tree":[],"storefront":"/r/Moonflow-Studio","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Moonflow-Studio/Moonflow-Lensflare-System/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}