{"repo":"MikhailGorobets/VolumeRender","free":true,"listed":false,"github":"https://github.com/MikhailGorobets/VolumeRender","clone":"git clone https://github.com/MikhailGorobets/VolumeRender.git","description":"Volume rendering","language":"C++","stars":68,"topics":["volume-rendering","pbr","medical-visualization","raytracing","volumetric-path-tracing","volumetric","unity","directx","d3d11","d3d12"],"license":"MIT","category":"game-templates","readme_excerpt":"Volume Render GPU-accelerated volume renderer for 3D scalar fields (primarily medical CT data). The project includes a native C++ renderer --- Cloning the Repository To get the repository and all submodules, use the following command: When updating existing repository, don't forget to update all submodules: Build and Run Instructions Win32 Build prerequisites: Windows SDK 10.0.19041.0 or later C++ build tools Use either CMake GUI or command line tool to generate build files. For example, to generate Visual Studio 2019 64-bit solution and project files in build/Win64 folder, navigate to the engine's root folder and run the following command: Supported Platforms Platform Build status ---------------------------------------------------------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------------- Windows Web version of the project https://grenzwert.net/ Unity version of the project https://assetstore.unity.com/packages/slug/157811","default_branch":null,"files":null,"tree":[],"storefront":"/r/MikhailGorobets","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/MikhailGorobets/VolumeRender/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}