{"owner":"Miguel249","github":"https://github.com/Miguel249","claimed":false,"inventory":[],"indexed":[{"repo":"Miguel249/Box3D.NET","github":"https://github.com/Miguel249/Box3D.NET","description":"An idiomatic C# binding for Box3D, Erin Catto's 3D physics engine. No managed allocations on the simulation hot path, NativeAOT- and trimming-ready, with native binaries for Windows, Linux and macOS on x64 and arm64.","language":"C#","stars":20,"topics":["3d","3d-physics","bindings","box3d","collision-detection","csharp","dotnet","game-development","gamedev","interop"],"license":"MIT","category":"game-templates"}],"how_to_buy":"GET /r/Miguel249/<repo> (Accept: application/json) for any listed repo here: tree, README, price and the checkout to pay (x402; rehearse first at its test twin, simulated money). Repos under 'indexed' are free: clone them from GitHub."}