{"repo":"MelonS/MelonS-Agents","free":true,"listed":false,"github":"https://github.com/MelonS/MelonS-Agents","clone":"git clone https://github.com/MelonS/MelonS-Agents.git","description":"An agent that builds, plays, and verifies its own game ? a colony-sim prototype gated by 15-scenario input-level repro tests + isolated-grader rubric verdicts ? plus production media skills: music-video (60s 9:16 shorts, beat-aligned, genre-aware) and Korean job-board digest. agentskills.io-spec compliant. v0.4.0.","language":"C#","stars":16,"topics":["ai-agents","claude-code","ollama","agentskills","automation","llm","multi-agent-systems","autonomous-agents","colony-sim","ffmpeg"],"license":"MIT","category":"ai-agents","readme_excerpt":"MelonS-Agents 한국어 · English · Live site → · ▶ Play PawnSim in your browser → A multi-agent system built solo with Claude Code. It turns music into short-form video, and builds a colony-sim game it plays to verify itself. Zero runtime API cost · English + Korean from day one. Unattended 16 in-game-day colony soak — the agent built this game and verified it. ▶ Play it in your browser — no install, runs on any desktop browser (Chrome recommended). Reviewing this repo for a submission? The game lives in games/pawnsim/ . Third-party art packs are not redistributable , so they are not committed — the build falls back to procedurally generated art and still runs from a clean clone. See extract-tinyswords.py if you want the pack visuals, and ATTRIBUTIONS.md for every external asset and its licence. Submission map — build & source: games/pawnsim/ · play link: · design docs (source of the submitted PDFs): game intro · AI tech · how the demo video is shot: trailer-production.md - It ships. The music-video pipeline delivers on a schedule — a song → a 60-second 9:16 short (beat-cut, genre-graded). A second pipeline, content-shorts , shipped its first real short to YouTube on 2026-07-01 (idol format) — not on a cadence yet. - Zero runtime cost. Local open-source tools (ffmpeg · whisper.cpp · ollama · aubio) do the mechanical work; Claude Code agents only orchestrate — so a mission spends zero runtime API tokens . - It checks its own work. The showcase — the colony-sim PawnSim — is built an","default_branch":null,"files":null,"tree":[],"storefront":"/r/MelonS","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/MelonS/MelonS-Agents/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}