{"repo":"Martenfur/Monofoxe","free":true,"listed":false,"github":"https://github.com/Martenfur/Monofoxe","clone":"git clone https://github.com/Martenfur/Monofoxe.git","description":"Foxes made Monogame easy.","language":"C#","stars":446,"topics":["monogame","monogame-framework","game-engine","c-sharp"],"license":"MIT","category":"game-templates","readme_excerpt":"What am I looking at? This is Monofoxe - a game engine based on the Monogame Framework. Its main goal is to greatly simplify working with Monogame and to provide basic set of tools enabling you to just create a new project and make a damn game without removing low-level access to the framework. Monofoxe took a lot of inspiration from Game Maker, so it should be a bit familiar to some folks. View changelog Last stable release View Docs Join Monofoxe Discord Troubleshooting Getting started - Download and install Visual Studio - Open Terminal and type - To create a new Monofoxe project, open Terminal and type - Open YourProjectName.sln in Visual Studio, select YourProjectName.DX (for DirectX) or YourProjectName.GL (for OpenGL) project as a Startup project. - If you get an error that looks something like dotnet mgcb \"...\" exited with code , right-click on the project you're trying to run, and in the dropdown select Open in Terminal . Then in the terminal window run the following command: - Run the project and you're good to go! You can also check out the basic feature demos or the Docs to learn the basics of Monofoxe. What can it do? Everything Monogame does, plus: Hybrid EC. Scene system (with layers!). Useful math for collisions and other game stuff. Lightweight collision detection. Easy animation from sprite sheets. Tiled maps support. Timers, alarms, cameras, state machines, tilemaps, foxes! Input management. Coroutines. FMOD audio support (As a standalone library). Enhanced ","default_branch":null,"files":null,"tree":[],"storefront":"/r/Martenfur","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Martenfur/Monofoxe/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}