{"repo":"Magithar/socketio-unity","free":true,"listed":false,"github":"https://github.com/Magithar/socketio-unity","clone":"git clone https://github.com/Magithar/socketio-unity.git","description":"Socket.IO v4 client for Unity (Standalone & WebGL), implemented from protocol specifications with a Unity-friendly API.","language":"C#","stars":17,"topics":["csharp","gamedev","multiplayer","networking","real-time","socketio","unity","unity3d","websoket","mirror"],"license":"MIT","category":"game-templates","readme_excerpt":"socketio-unity The open-source real-time backbone for Unity multiplayer. Full Socket.IO v4 — namespaces, binary, ACKs, reconnect with backoff — verified in the browser , MIT-licensed, zero paid dependencies. Use it as your backend & matchmaking layer — standalone, or alongside Mirror / Netcode for in-scene sync. --- Where it fits socketio-unity is a backend/transport client , not a netcode engine. It's ideal for: - Lobbies, matchmaking, and server-authoritative events over your own Socket.IO backend - WebGL browser multiplayer , where most Unity WebSocket options break - A signaling + backend layer for Mirror or Netcode — Socket.IO handles matchmaking and backend events; Mirror/Netcode handle in-scene sync. See the Mirror Integration sample. --- Why socketio-unity? Most Unity Socket.IO clients are closed-source, incomplete, or platform-locked. This is a clean-room, open-source alternative built from the public protocol spec. socketio-unity Paid Asset Store client Roll your own (NativeWebSocket) Managed BaaS (Photon / Nakama / PlayFab) --- --- --- --- --- License / cost MIT, free, auditable Paid, usually closed-source Free (your engineering time) Free tier → CCU/MAU pricing Socket.IO v4 protocol Full (namespaces, binary, ACK timeouts) Partial / outdated You implement & maintain it N/A — their proprietary protocol WebGL Verified — live browser demo Often broken You debug the jslib bridge Varies Backend ownership Any Node/Socket.IO server you control Any Any Vendor-hosted, lock-","default_branch":null,"files":null,"tree":[],"storefront":"/r/Magithar","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/Magithar/socketio-unity/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}