{"repo":"MRCalderon3D/everything-game-dev-code","free":true,"listed":false,"github":"https://github.com/MRCalderon3D/everything-game-dev-code","clone":"git clone https://github.com/MRCalderon3D/everything-game-dev-code.git","description":"A universal scaffold for AI-assisted game development. 42 agents, 51 commands, 86 skills. Multi-engine (Unity, Unreal, Godot, HTML). Multi-harness (Claude Code, Codex, Cursor, OpenCode, Kiro).","language":"JavaScript","stars":71,"topics":["ai-agents","ai-assisted","claude-code","game-development","gamedev","godot","indiedev","scaffold","unity","unreal-engine"],"license":"MIT","category":"game-templates","readme_excerpt":"Everything Game Dev Code A universal scaffold for AI-assisted game development. Multi-engine. Multi-harness. One coordinated workflow. Unity · Unreal Engine · Godot · HTML/JS — 2D and 3D, strict engine isolation, shared standards. --- Not just a prompt collection — a structured operating system for game projects that combines: - Rules for policy and standards - Agents for role specialization - Commands for repeatable entry points - Skills for reusable execution patterns - Contexts for phase-specific behavior - Hooks for workflow automation - Harness adapters for Claude, Codex, Cursor, OpenCode, and Kiro (see docs/harness-support.md for what each one supports) Quickstart npm run setup:hooks wires the repo's pre-commit checks (structure sync + validation) so committed artifacts never drift; it needs Node.js 18+ and takes one second. Run npm run doctor at any time to diagnose your installation (environment, hooks, active engine profile, generated-artifact drift) with remediation hints. Open the folder in your AI coding assistant (Claude Code, Cursor, Codex, OpenCode, or Kiro). The scaffold is loaded from the assistant's adapter plus the shared AGENTS.md , rules/ , commands/ , agents/ , and skills/ layers. Then type commands in the chat: Command What it does --------- ------------- /plan Outline your project before coding /gdd Generate a Game Design Document /tdd Apply test-driven development to the current task /scene-bootstrap Scaffold a new scene /unity-setup Bootstrap a Unity","default_branch":null,"files":null,"tree":[],"storefront":"/r/MRCalderon3D","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/MRCalderon3D/everything-game-dev-code/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}