{"repo":"LindyHopperGT/AIFlowGraph","free":true,"listed":false,"github":"https://github.com/LindyHopperGT/AIFlowGraph","clone":"git clone https://github.com/LindyHopperGT/AIFlowGraph.git","description":"(BETA) An extension to the Flow plugin which introduces AI utilities including Blackboard and EQS.","language":"C++","stars":27,"topics":["ai","blackboard","unreal-engine","game-development","narrative-design","storytelling","unreal"],"license":"MIT","category":"game-templates","readme_excerpt":"AIFlowGraph Flow plug-in for Unreal Engine is a design-agnostic event node editor. It provides a graph editor tailored for scripting flow of events in virtual worlds. It's based on a decade of experience with designing and implementing narrative in video games. All we need here is simplicity. AI Flow plug-in is an extension to the Flow plug-in that adds support for commonly-used AI features like the Environment Query System (EQS) and Blackboards. See the Flow plug-in documentation for more information. This is a \"Preview\" release, requires this version of Flow graph (not yet integrated into the mainline Flow): https://github.com/LindyHopperGT/FlowGraph/tree/5.x","default_branch":null,"files":null,"tree":[],"storefront":"/r/LindyHopperGT","claimed":false,"request_supported":{"post":"https://gitbuyer.com/r/LindyHopperGT/AIFlowGraph/request-supported","requests":0},"note":"indexed from public GitHub; nothing is for sale on this page. Clone it from GitHub. Paid listings live at /search."}